﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class AniPlayAudio : MonoBehaviour
{

    public AudioClip clip;

    public void PlayerClip()
    {
        GameRoomPage.GetInstance().SetAudAndPlay(clip);
    }


    // Use this for initialization
	void Start () {
		
	}
	
	// Update is called once per frame
	void Update () {
		
	}
}
